Too many IDELs
Devlog
- July 13, 2026 by VicCAD1#devlog, #update, #development-update, #demo, #python, #web-development, #porting, #tkinter, #idle, #incrementalPlayable demo in the browser! Hey everyone! Today I'm writing to let you know that I've released a demo of the game in HTML so you can play it directly in your browser. The original game is being made... Continue reading
- July 12, 2026 by VicCAD1#devlog, #update, #development-update, #bug-fixes, #refactoring, #idle, #incremental, #pythonEST fixes, new upgrades & behind-the-scenes refactoring / ENG Hey everyone! In this new update, I've fixed up the EST game and added some new content, but a lot of the work was actually under the hood... Continue reading

- July 11, 2026 by VicCAD1#devlog, #update, #development-update, #performance, #balancing, #idle, #incremental, #clicker, #python, #indie-gamePerformance boost + critical balancing / ENG Hey everyone! This update is super necessary. The game will run much better now, plus some really critical balancing improvements. What's new: CIR: Perform... Continue reading

- July 10, 2026 by VicCAD1#devlog, #update, #development-update, #new-upgrades, #balancing, #plinko, #idle, #incremental, #clicker, #python, #indie-gameOCT gets new upgrades + balancing plans / ENG Hey everyone! Today I tried to start exporting the Python/Tkinter project to Godot, but it's a task I'm not ready for yet. It's something I plan to work o... Continue reading

- July 09, 2026 by VicCAD1#devlog, #update, #new-features, #visual-improvements, #dark-mode, #balancing, #idle, #incremental, #clicker, #indie-game, #pythonF ocus on Phase HEX / ENG Hey everyone! Taking advantage of being on vacation and it's too hot to go outside, I've made a lot of progress. I'll be releasing updates frequently this first week because... Continue reading

- July 08, 2026 by VicCAD1#devlog, #visual-improvements, #balancing, #bug-fixes, #new-features, #clicker, #incremental, #idleF ocus on the first three games: CIR, CUA and TRI / ING Today I've been working on polishing the first three games of Too many IDLEs. I was feeling a bit bored, so I decided to dedicate the day to upd... Continue reading

