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Minimal IDLE Incremental
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Devlog
III.Missions, improvements, and quality-of-life enhancements
August 15, 2026
by
VicCAD
1
#incremental, #idle, #bugs, #traslate, #englis
Hi everyone! This update brings many small quality-of-life improvements and a new progression mechanic that still needs a bit of testing, but is already 100% functional. The update adds: *Visual impro...
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II.Requested changes and new mechanics
August 12, 2026
by
VicCAD
1
#tutorial, #mechanics, #requests, #idle, #incremental
Hi there, the last two updates can be summarized as mechanics, translations, and requests . Mechanics I’ve added a new mechanic I had already been planning: a procedural tree divided into five branc...
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I. Launch and Initial Announcements
August 11, 2026
by
VicCAD
1
#incremental, #progression system, #IDLE, #feedback
Hi, I'm Vic. This has been quite an intense project; I won't have as much time in September, so I decided to dedicate almost all my time to learning and creating a game that I would want to play mysel...
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