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Minimal IDLE Incremental

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Devlog

  • III.Missions, improvements, and quality-of-life enhancements
    August 15, 2026 by VicCAD
    1
    #incremental, #idle, #bugs, #traslate, #englis
    Hi everyone! This update brings many small quality-of-life improvements and a new progression mechanic that still needs a bit of testing, but is already 100% functional. The update adds: *Visual impro... Continue reading
  • II.Requested changes and new mechanics
    August 12, 2026 by VicCAD
    1
    #tutorial, #mechanics, #requests, #idle, #incremental
    Hi there, the last two updates can be summarized as mechanics, translations, and requests . Mechanics I’ve added a new mechanic I had already been planning: a procedural tree divided into five branc... Continue reading
  • I. Launch and Initial Announcements
    August 11, 2026 by VicCAD
    1
    #incremental, #progression system, #IDLE, #feedback
    Hi, I'm Vic. This has been quite an intense project; I won't have as much time in September, so I decided to dedicate almost all my time to learning and creating a game that I would want to play mysel... Continue reading
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